open: unrecognized option `--help'
Usage: open [-e] [-t] [-f] [-W] [-R] [-n] [-g] [-h] [-b <bundle identifier>] [-a <application>] [filenames] [--args arguments]
Help: Open opens files from a shell.
By default, opens each file using the default application for that file.
If the file is in the form of a URL, the file will be opened as a URL.
-a Opens with the specified application.
-b Opens with the specified application bundle identifier.
-e Opens with TextEdit.
-t Opens with default text editor.
-f Reads input from standard input and opens with TextEdit.
-F --fresh Launches the app fresh, that is, without restoring windows. Saved persistent state is lost, excluding Untitled documents.
-R, --reveal Selects in the Finder instead of opening.
-W, --wait-apps Blocks until the used applications are closed (even if they were already running).
--args All remaining arguments are passed in argv to the application's main() function instead of opened.
-n, --new Open a new instance of the application even if one is already running.
-j, --hide Launches the app hidden.
-g, --background Does not bring the application to the foreground.
-h, --header Searches header file locations for headers matching the given filenames, and opens them.
Q: When I build my iOS application, Xcode optimizes the PNG files within my application’s bundle, meaning that Preview can’t display them. How can I view these optimized files?
A: This optimization is done by the pngcrush tool, which you can find inside Xcode. The pngcrush tool supports a command line option, -revert-iphone-optimizations, that undoes the optimizations done during the Xcode build process. So, to view an optimized PNG file, you should first undo the optimization and then open it with Preview.
Listing 1 shows how you can use the pngcrush tool to convert an iOS-optimized PNG file (Local.png) to a standard PNG file (Local-standard.png).